During a recent Ubisoft preview event, Michael McIntyre, director of level design for Prince of Persia: The Forgotten Sands, talked to Joystiq about the new sequel to the old trilogy, establishing its connection to the Sands of Time game series and the Bruckheimer film. The Forgotten Sands is a side story, based in the Sands of Time universe, bridging the seven-year gap between the original Sands of Time game and its sequel, Warrior Within.

Clearly, Ubisoft has positioned the next game to piggyback on the Bruckheimer blockbuster and ideally generate renewed sales for the brand (which underperformed in its 2008 iteration). Forgotten Sands is also an opportunity for Ubisoft to finally justify the Prince's remarkable transformation from carefree hero to brooding, emo warrior.

Continue reading for our full interview with Michael McIntyre -- after the break -- in which he reveals new (and rewinding revisited) elements in the game and the return of a familiar voice.

Continue reading Prince of Persia: The Forgotten Sands fills in gaps before Warrior Within; new details revealed in developer interview

JoystiqPrince of Persia: The Forgotten Sands fills in gaps before Warrior Within; new details revealed in developer interview originally appeared on Joystiq on Mon, 14 Dec 2009 12:00:00 EST. Please see our terms for use of feeds.

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